[This is a Guest Post by Govil Khatri who lives across the hall at DA-IICT]
Blender is one of the most popular Open Source 3D graphics application. It is kind of application that enables the creation of a broad range of 2Dand 3D content. Blender provides a broad spectrum of modeling, texturing, lighting, animationand video post-processing functionality in one package.
Now we are ready to use Blender for all versions of Windows (98, NT, 2000, XP), Linux, OS X,
FreeBSD, Irix, Sun and numerous other operating systems.
Before getting started, lets take a look at the Blender works:
To Download latest Blender-2.48a click on the following link & choose your OS prefrences:
BLENDER FOR BEGINEERS :
Blender is the open source, cross platform suite of tools for 3D creation. It is an amazing tool and you will never regret the time you spend learning it. It is fantastic tool to create still shots, logos and simple animation. Blender saves time alot as compare to many other animation tool. If anyone wanna learn Blender to an diehard extent, i’ll recomend that blender can accepted as a professional animation tool. It is much easier to learn blender on our own, which can make us animating short films soon.
Lets start learning blender. major topcs that will be covered are :
1.) User Interface
4.) Particles and simulation
5.) Imaging and Animation
1.) USER INTERFACE :
User interface is the most important feature of Blender and is not like an any other 3D application. Once you understood the User interface, you will came to know how this powerful this software is.
The main Blender window is divided into three sections ans esch window has its own menu :
a.) The User interface at the top :
This is the topmost window and can be customized according to your need.
b.) The 3D window at the centre :
This is the most important window of the blender. You will use this area to create the 3D models, looks into different view points, texture and materials, as well as do vertical and horizontal zooming and panning.
c.) The buttons window at the bottom :
You will use this window for editting objects, surfaces, lights and camera to change your rendering settings.
2.) AXES :
Even though blender 3D software for creating 3D and models and animation , the monitor we work on is 2D. It has only 2 axes ‘x’ and ‘y’ not the ‘z’ that represnt depth. It create the third dimension to provide the required interface. You should controls over the views like global, locl, side, top and front.
3.) SPLIT AND JOIN WINDOWS :
a.) Take the mouse pointer between the 3D View Window and Button Window and right click.
b.) Select Split Area. A semi transparent grey line will appear and will move with the mouse.
c.) Left click and move it ti the spot you the window to be divided.
You can divide the window either vertical and horizontal.